For this assignment I have
asked to research the Principles of Multimedia, what multimedia is, the
different tends and future developments and how they are used within society
today. Within this document I will discuss the mentioned topics.
What is Multimedia?
Multimedia is the term that is
used to describe the different combinations of media that are within the a
Multimedia product. This combination will include; Images, text, animation and
audio sound that go into the devices such as DVDs and CDs. It also comes in the
form of E-learning as well. These devices allow a person to access services
Principles of Multimedia
In Multimedia there are 12
principles in total. These 12 principles are what makes up aspects of
multimedia and they are;
- Signalling Principle - In this people find it easier to learn when the clues for finding information are highlighted. This can be done using headings, menu’s, bullet points or having the clues set out clearly and therefore it means that users will understand what is being handed out if the hints and clues are properly set out on a page.
- Redundancy Principle – People find it better to learn when there is graphics on the page while someone reads the text on the page rather than there being text on the screen. Using this means that people are more conformable learning when they can see the graphics on screen and watch, for example when someone giving a presentation people will look at the visuals on screen and listen as someone reads the information to them.
- Spatial Contiguity Principle – People learn better with graphics that have the words that relate to the image below it to say what the image is rather than the text being far away from the image. Having graphics with text below them as a caption helps to tell people what the image is relating too and therefore it is easier understood because the text that is relevant to where the image is on the page.
- Temporal Contiguity Principle – People learn better when the words and graphics are placed together on a page rather than have each image and then the related word appear one after the other. With Temporal Contiguity Principle the graphics placed simultaneously together such as in a table with all images next to each other allows there to be a group of images altogether.
- Segmenting Principle – People learn better from using multimedia when the lesion is broken down into different segments rather than one continuous lesion so that the user can learn at their own speed. When it comes to multimedia lesions it would be harder to learn without breaking down each lesion into sections as mentioned as doing this will not only allow for the person to work at his or her own pace but also it means that the person will have a clearer understanding of the tasks given to them and how to set out there tasks properly.
- Pre-training Principle – People learn from multimedia better when they have an idea of the different concepts before they start the lesion so they know what is to be expected. Knowing what would be covered before starting to learn about the different aspects of multimedia is helpful when it comes to covering the different topics excepted.
- Modality Principle - People learn better from images and narration on screen rather than animation and text on screen. Therefore using sound or animations does not always help when it comes to learning in multimedia as some prefer to work off text such as using a simple guide of images and text based documents because animations can become distracting.
- Multimedia Principle – People learn better from using a range of images and text rather than reading text on it’s own. This principle means that they prefer too work using text while also incorporating the usage of images or videos to help explain or understand what is being said.
- Personalisation Principle – People learn from multimedia lesions better when the information given is written or spoken in an informal rather than a formal way. The way we speak can have a huge impact on what the people reading
- Voice Principle – People learn better when the person speaking has a human and more friendly voice rather than them having a machine and robotic like voice that has no emotion.
Where Multimedia is used
Interactive multimedia
products come in many different forms and are used in a number of different
areas which include Interactive Websites, CD Roms, DVDs, KIOSKS and interactive
games and it means that these types of multimedia products are used within Training/Education, Marketing and sales, Entertainment, Business and Promotion
of products.
Interactive CD ROMs/DVD ROMS
In multimedia CD ROMs and DVD’s
are used for Educational/Training purposes for helping children learn how
something works or to help a person learn how to use software. An example of
this can be through your driving test that can be done on the PC using a CD
ROM/DVD ROM to help improve a persons skills.
When in businesses Interactive
Multimedia CDs can be used too help promote different products just as
interactive learning applications.
Advantages of
Interactive CD ROMS/DVD ROMS
·
Interactive CD
roms allow for educational training on how to use software and have tutorials
on them.
·
References for
CD Roms can be stored on CD’s such as bibliography’s, books, or even
·
Training can be
done through the use of CDs/DVDs such as practicing for your driving test. Also
this means more people will use CDs/DVD’s to train and learn.
·
Cost – Using CD’s/DVD’s
help benefited in cost, this means businesses can hand out copies of CDs/DVDs
and it will not cost a lot of money to produce these.
·
CD’s/DVD’s can
be used anywhere other than a computer such as in games console or DVD player.
·
Disadvantages of Interactive CD ROMS/DVDS
·
CDs and DVD’s
normally are not sold in the present and most games can games or tutorials can
be sourced online, then downloaded for free meaning that people do not go out
to buy these.
·
Information
stored on CD’s and DVDs take up a lot of space on a disc meaning that more than
one may be used to store information.
·
Not compatible –
Older CD’s and DVDs may not be compatible with older systems such as DVD
players or Operating systems on a computer. For example an old game built for
Windows XP or Windows Vista may not be compatible with Windows 8 or Windows 10,
This means that if any information stored cannot be exported to a new system
via the CD or installed if it were a game.
·
Break easily –
CD’s and DVDS can break easily if they are snapped in two or they can be
scratched on the surface: this can happen through the CD drive or by someone
leaving it outside of the CD/DVD cover, resulting in the ROM not being able to
be read.
Interactive TVS
In our world today the
use of TV’s has evolved over the years. Most TV’s now are interactive. This
means that you can use your hands to click on a channel or area of the screen
you want to view, these types of TVs use motion sensors or are voice
coordinated which means that they use speech or movement of a person to perform
a task unlike using a TV remote where you had to manually press a button to
switch channels. There are TVs out there on the market called Smart TVs which
are interactive and are connected to the internet through the use of a router
and Wi-Fi connection, these allow you to use the internet through the TV rather
than get up and turn on a PC or computer device.
Advantages of Interactive
TVs
·
Offers more
channels and a range of things to choose from.
·
Images, sound,
video and play back quality of newer TVs in this generation have sharper quality
than old TVs.
·
Interactive
services are out there for TVs such as Smart TVs, especially if the device is
connected to the broadband or network.
Disadvantages of
Interactive TVS
·
Cost –
Interactive TVs cost a lot of money to buy in retailors or electronics shops.
This is because of the quality and services offered and people may not buy the
product.
·
Poor
design/interface – This can have a big impact on people who have never used an
Interactive TV before and can cause confusion. Leading to people not wanting to
buy them, also the interface on the TVs can be complex and hard to navigate
through for the first time.
Kiosks
Kiosks are a device
that is usually a free-information source that allows a user to interactive
with it to get specific information. It is a database designed to hold
information about certain things. There are two types of Kiosks; Public and
In-store.
Public Kiosks are used
within shops like tourist information, Argos, travel agencies, truck shops,
airports and various places. This type has information on products or services
provided in the place it is set up and helps a user search for the information
required. Also in sales a public kiosk is used to help with the purchasing of
products.
Advantages – Public Kiosks
·
Using Kiosks
mean that when purchasing something the online internet security is protected
meaning no one can hack them.
·
Allows a
customer to have control over what they are ordering within a sales environment
and allows them to see the details on products.
·
Helps the user
understand what is being displayed when a message appears.
Disadvantages
·
They may be in
use when it comes to busy shops when one is needed to be used.
·
It takes a while
to be setup properly in-stores and can take a while to get used too.
Bibliography – Images
Darren Warnock, (2015), Multimedia Gif [ONLINE].
Available at:https://darrenwarnockcommunicationdesign.files.wordpress.com/2015/03/multimedia.gif [Accessed
09 March 16].
Coneyhame, (2011), Principles of Multimedia [ONLINE]. Available at:http://www.slideshare.net/Coneyhame/principles-of-multimedia-7977091 [Accessed
17 February 16]
Creative MediaWorks, Inc., (2016), Interactive CD-ROM/USB Drive
vs. Video DVD [ONLINE]. Available at: http://www.creativemediaworks.com/images/CD-DVD-USB_Graphic.jpg [Accessed
09 March 16].
BBC, (2011), Interactive TV Screen [ONLINE]. Available at:http://news.bbcimg.co.uk/media/images/52067000/jpg/_52067862_tvscreen.jpg [Accessed
09 March 16].
Houston Airport, (2014), apc-kiosks [ONLINE].
Available at:https://internationalhouston.files.wordpress.com/2014/02/apc-kiosks-2.jpg [Accessed
09 March 16].





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